Welcome to our 3D Blog section ! post

Good day Visitor!

We added a blog section to our site, where we will post news, updates and information from the development process of our 3d model game assets.
You can find it in the menu.

Together with this major update to our website, we have added some minor tweaks:

  1. An Improved Design
  2. Updated assets standards
  3. Added a downloads counter
  4. A better Newsletter plug-in

We hope that this blogging section will give aspiring artists the opportunity to learn more about the workflow involved in developing next-gen game assets; and a pleasant information for game developers or modders.

New Standards in our 3D Model Game Assets

The new standards, labelled “(3D-Source) 3D Model v1.1” are an improvement to our next-gen standards, required to keep up-to-date with the quality of todays game assets.

New features and modifications are :

  • Removed size(dimensions) information (it wasn’t really useful)
  • Modification in the image previews of the model. The new previews are in 800x800px. With the following changes :
    • 4 or more Renders with light to simulate a game environment.
    • at least two renders with normal light
    • two wireframe renders from opposite angles
    • one preview with normal relief(no diffuse texture), and
    • probably one with shaded view (no textures at all).
  • New download link address (www.3d-source.com/download/name of the download)
  • Improved quality of the 3d models
  • Improved quality in the textures, with a much higher texture resolutions. Now the client will download the HD version of the texture and it will have to reduce the size of the texture in accordance with its project preferences. We decided to provide the best possible quality, and let the client chose what limitations to set.
  • Removed file size specification, because it felt unnecessary.

Just as always, you are very welcome to post any suggestions in the comments section below.

Have a nice day, Ovidiu

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